Scenic Finishes & Paintwork
Transforming raw builds into exhibition-ready objects with texture, realism, and detail.

What we do
Our scenic team specialises in finishing work that brings objects to life. From hyper-realistic paint treatments to weathering, patina, and texture, we turn 3D prints, CNC forms, and fabricated structures into convincing, durable props and replicas. Whether for film, exhibition, or immersive experiences, our paint and finish work ensures pieces look right under lights, on camera, or in the gallery.
Who its for
- Art directors and props masters needing props that look authentic on camera
- Exhibition designers requiring museum-grade finishes and textures
- Fabrication teams seeking a seamless handoff from raw build to painted object
- Founders and product teams preparing models for pitch, photoshoot, or launch
- Installations and experiential designers creating tactile, high-impact displays
Why it matters
- Visual realism – turning raw forms into convincing objects
- Storytelling through surface – weathering, patina, and age treatments that embed history into a piece
- Exhibition-ready quality – finishes designed to withstand lighting, touch, and scrutiny
- Consistency – matched colours, textures, and materials across multiple builds
How we work
- Surface Prep – sanding, filling, priming, and sealing
- Paint & Scenic – airbrushing, hand painting, texture layering, and colour matching
- Special Effects – weathering, rust, corrosion, metallics, stone and wood simulation
- Protective Coatings – sealing and clear-coating for durability in high-use or outdoor environments
- Integrated Workflow – finishes applied directly to 3D prints, CNC panels, or fabricated structures
Technical capabilities
- Colour matching to production or exhibition standards
- Full scenic paint shop with airbrush, spray booth, and detailing tools
- Durable finishes for handling, installation, or outdoor exposure
- Scenic artists skilled in replicating wood, stone, metal, fabric, and organic textures
Ready to work together?