Superfun Console
The Avalanches
Trade Arts made the physical Superfun Console for The Avalanches, working with Henry King Creative. A retro-futurist campaign prop, painted and assembled in the workshop.

The physical console and both controllers in the workshop, before the final campaign cartridge artwork.
The brief
A physical console prop for The Avalanches’ Superfun campaign. Trade Arts was brought on by Henry King Creative to make the console and controllers as objects that could be photographed and handled.
From print parts to paint
The original print models show the console shell, fascia, cartridge and controller components. The workshop photographs follow those separate pieces through painting and assembly into the finished prop.
Built for handling
We pulled apart old Xbox controllers and reused their joystick mechanisms inside the custom controllers. Magnets let the cartridge click into place and the controller cords click into the console.
Integrated lighting and an internal rechargeable battery completed the build. The fascia is held by six magnets and removes to give access to the battery for the green indicator light, keeping the components accessible while retaining the console’s clean external form.
Colour and assembly
The blue shell, pale fascia and green-and-red controllers were finished as individual components before assembly. The small buttons, joysticks and coloured details are visible throughout the making sequence below.
Campaign photography: Dean Podmore. Workshop photographs and process frames: Trade Arts.
01 — Original print models


02 — Painting and assembly




03 — From workshop to campaign


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